V-Ray Materials Part 2, The Refraction Layer

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Refraction means the change of direction of a ray of light in passing at an angle from one medium to another. With V-Ray the refraction layer is used to create glass or translucent materials. Fernando Rentas, ASGVIS 3D Artist & Trainer, will explain how to use the refraction layer to create glass or translucency materials in this video tutorial. Also see Part 1 of V-Ray Materials: The Reflection Layer bit.ly This video tutorial was recorded in the latest build of V-Ray for SketchUp (01.48.89). The same techniques apply to V-Ray for Rhino. Download our new glass materials for free: bit.ly Try V-Ray for 30 days: asgvis.com Buy Now: bit.ly

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Comments on V-Ray Materials Part 2, The Refraction Layer Leave a Comment

September 1, 2010

diogorenan @ 9:20 am #

Thank you, Fernando!

fpedrogo @ 10:18 am #

You are very welcome. It is a pleasure for me.

September 2, 2010

Lightwave134 @ 5:37 am #

Why all the SketchUp love as of late? Rhino feels left out :(

asgvis @ 8:55 am #

@Lightwave123, the same techniques apply to Rhino!

Lightwave134 @ 11:45 am #

@asgvis yeah I know… I actually think what you’re doing with these videos is great. Rhino just needs some love overall. Keep up the good work!

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